AI Insights · Timothy · October 2023
Top 5 PVP Games on iOS in Middle East Q3 2023
Discover the performance trends of the top 5 PVP games on iOS in the Middle East during Q3 2023, based on weekly downloads, revenue, and active users.
During the third quarter of 2023, the performance of the top 5 PVP games on iOS in the Middle East showcased some interesting trends. Here’s a detailed look at the weekly downloads, revenue, and active users for these popular games.
X-HERO saw a remarkable rise in weekly revenue, starting from $29 in early July and peaking at approximately $54.2K by the end of August. However, weekly downloads experienced a significant decline, starting strong at 378K in late July but plummeting to just 12 by the end of September. Active users showed a fluctuating trend, rising from 4K in early July to around 101K by the end of September.
Roblox maintained a stable performance in the region. Weekly revenue fluctuated between $412K and $685K, with a peak of $526K in the last week of September. Downloads showed a gradual decline from 81.6K in late June to around 40.6K by the end of September. Active users remained relatively steady, starting at 1.00M and ending at around 976K.
Subway Surfers exhibited consistent weekly downloads, hovering between 45K and 73K throughout the quarter. Revenue remained modest, peaking at $3.2K at the end of August. The game’s active users fluctuated, starting at 1.95M in late June and ending at approximately 1.56M by the end of September.
PUBG MOBILE showed significant weekly revenue, peaking at approximately $1.31M in early August. Downloads saw a gradual decline, starting at around 67K in early July and dropping to about 38.5K by the end of September. Active users also showed a slight downward trend, beginning at 1.62M in late June and ending at around 1.34M.
Bridge Race had a steady performance in weekly downloads, starting at 69K in late June and decreasing to approximately 21K by the end of September. Revenue remained relatively low, peaking at $438 in early August. The game’s active users saw a decline from 227K in late June to about 140K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower’s platform.